Actions

Frequently Asked Questions

Adversaries
Blighted Island cards
Definitions
  • What are "your Actions"? (e.g., for "Responsibilities to the Dead" or "Spread Tumult and Delusion")
    As a general guideline, anything done by your Spirit Panel or Power Cards, including any consequences directly following from the game rules (e.g., destroying Invaders/Dahan that have taken Damage equal to or greater than their Health, earning Fear from destroying Towns/Cities, destroying Presence / cascading when adding Blight).
    In particular, the following are your Actions.
    • Using one icon in a Growth option during the Spirit Phase [*]
    • Gaining Energy from your Presence track during the Spirit Phase
    • Playing and paying for all of your cards during the Spirit Phase
    • Using one Presence Track icon during the Spirit Phase [†]
    • Using one Power, whether the original use or repeating that Power (even if other Spirits make choices as part of resolving that Power)
    • Performing a triggered Action set up by one of your Powers (e.g., "Vengeance of the Dead") or Special Rules (e.g., "Ocean in Play")
    • Using a special rule that has an immediate, stand-alone effect (e.g., Sharp Fangs Behind the Leaves replacing its Presence with "Call Forth Predators")
    • Doing something a Power grants you the option to do later at your discretion (e.g., adding a Disease with "Scream Disease Into the Wind," dealing Damage with the stone Beasts created by "Unearth a Beast of Wrathful Stone")
    Note that some special rules refer to "your Powers", which is more restrictive than "your Actions".
    [*] If a Growth icon has an "xN" (e.g., for Fractured Days Split the Sky) it means that you have N copies of that Growth icon; each one is its own action. If a Growth icon does something in "each" land that meets a condition (e.g., for Ocean's Hungry Grasp), it's one action in each of those lands.
    [†] Passive bonuses on Presence tracks, like Elements and Range bonuses, are always available; there is no action to gain them.
    Tags: Actions, Presence track, Triggered Actions, Responsibilities to the Dead (Finder of Paths Unseen), 10 more...
Effect Rules
Event Cards
Fear and Fear Cards
General Play
Play Options
Power Cards
Scenarios
Spirit Phase
  • Can you use a Presence track action in the middle of Growth?
    Yes, so long it's in between actions (or before choosing a Growth option). Generally, each icon is one Action(†).
    For instance, Downpour Drenches the World could choose its second growth option (which has 2 "Add a Presence" icons), add 1 Presence to uncover a "Move Presence 1" space, use the Move 1 to shift a Presence, then place a second Presence from the new position. Or Many Minds Move as One could gain Energy with its 3rd Growth option, then use it to gain a Power Card before deciding where to place Presence.
    (†) = With an exception for icons that explicitly indicate "do this thing multiple times", like Fractured Days' "xN"s or Ocean's "....to/from EACH Ocean".
    (Discussion elsewhere)  Tags: Growth, Presence track, Actions, Downpour Drenches the World, 2 more...
Spirits and Innate Powers