- Vengeance of the Dead (Major Power, core game);
- Ocean In Play (Ocean's Hungry Grasp special rule, core game);
- Sworn to Victory1 (Thunderspeaker special rule, core game);
- Blazing Presence2 (Heart of the Wildfire special rule, promo 1);
- Constant Raiding (Dahan Insurrection Scenario rule, core game);
- Military Response (Dahan Insurrection Scenario rule, core game).
The following items are also triggered actions ("after X, do Y") even though their wording doesn't use "after" (but practically speaking it doesn't matter much):
- Portents of Disaster (Minor Power - Branch & Claw);
- Forbidden Ground3 (Keeper of the Forbidden Wilds special rule - Branch & Claw);
- Deep Layers Exposed to the Surface (Stone's Unyielding Defiance special rule - Jagged Earth)
1 = The trigger is "After a Ravage destroys 1 or more Dahan..." and does not involve Blight; see
this FAQ entry for elaboration.
2 = This rule used to say "When you add or move Presence...". More recent printings of the Spirit correctly say "After you add or move [Presence] after Setup...".
3 = Read as, "After one or more lands become a Sacred Site for you, Push all Dahan from those lands."