Fear and Fear Cards

Errata / Updates

Core game - 1st printing
Update to Dahan Enheartened Fear Card -- In the second+ printings, the effects for Terror Levels 2 and 3 read:
  • 2: "Each player chooses a different land. In chosen lands: Gather up to 2 Dahan, then 1 Damage if Dahan are present."
  • 3: "Each player chooses a different land. In chosen lands: Gather up to 2 Dahan, then 1 Damage per Dahan present."
This is a minor change - mostly just a rewording for clarity (see Changes in core game second printing), but slightly more permissive than the first printing. (You can choose a land which already has Dahan, then Gather 0 Dahan and still do Damage. The first printing requires you to Gather 1 or 2 Dahan to each chosen land, which was not the original intent, and was confusing some players.)
Designer's recommendation: Play with whichever version is easiest or most appealing for you; the difference is so minor it will not substantially affect game balance. (If the card hadn't wanted tweaking for clarity anyway, we wouldn't have bothered updating it.) If you wish to make a pasteup for your first-printing copy, an image of the new card has been uploaded here.
Tags: Dahan Enheartened

Frequently Asked Questions

When are earned Fear Cards revealed?
When resolved, during the next Invader Phase. (p. 9)
At that time, you pick up the stack of earned Fear Cards, flip it over (which means you're reading them in the order earned), and resolve them one at a time, without looking ahead. If you earn more Fear Cards while so doing, they go on the bottom of the stack.
(Discussion elsewhere)  Tags: Fear, Fear Cards
Can the same piece be moved multiple times with the same Event or Fear card?
Yes, as long as any restrictions on the card are obeyed.
For instance, the same Explorer can move multiple times with the Fear card 'Retreat!', and the same Beast can be moved multiple time with 'A Strange Madness among the Beasts'.
If the card says players must make different choices, this must be obeyed.
(Discussion elsewhere)  Tags: Events, Fear, Gather, Push, 11 more...
For the Dahan Raid and Dahan Enheartened fear cards, is the damage done to each Invader?
No, the damage listed is the total damage done. For instance, Dahan Raid at Terror Level 1 does 1 damage to 1 Invader.
This is clarified in the second printing.
(Discussion elsewhere)  Tags: Dahan Raid, Dahan Enheartened
Does Dahan on their Guard *(In each land, 1 Defense per Dahan)* provide Defense based on the number of Dahan at the time the Fear card was revealed or when the Ravage happens?
For island-wide effects like Dahan on their Guard, you check the number of Dahan there when the Invaders do damage (usually in the Ravage).
This applies to all Event / Fear cards that affect all lands with (some contents) - you treat it as a game-wide rule for the turn, so you don't have to keep track of where pieces used to be across the entire board. Powers which affect all lands of a particular type work the same way, for the same reason.
Powers which affect only one land check land contents at the moment of use, again to minimize required memory: it's easier to remember "this specific land has Defend 3" than "this land has Defend equal to the number of Dahan in it at the time".
Unusual cases:
Thematically, Fear effects are what the Invaders do as a result of their rising terror. (Or, sometimes, what the Dahan do when enheartened by the Invaders' faltering resolve.) While the players make the decisions, it's not the Spirits actually taking action.
(Discussion elsewhere)  Tags: Fear
When you resolve a Fear card, do you resolve only the current level?
Yes, you only resolve the effect corresponding to the current Terror Level, not any previous levels. (p. 9)
You resolve it at the current Terror Level, regardless of whether the Terror Level was lower when the card was earned.
(Discussion elsewhere)  Tags: Fear, Terror Level, Fear Cards
How does Overseas Trade Seems Safer at Terror 2 ("Invaders do not Build Cities in Coastal Lands this turn") interact with effects that change what gets Built?
Check if a City would be Built before any modifiers to how the Build action would work. Overseas Trade Seems Safer skips the Build entirely, and you resolve all "skip this Action" effects before any "modify this Action" effects.
Tags: Skipping Actions, Action Modifiers, Overseas Trade Seems Safer, Fathomless Mud of the Swamp, 0 more...
At Terror Level III, can the Fear card Trade Suffers be used to replace a City with a Town in any land?
No, the modifier "in a Coastal land" applies whether you are downgrading a City or a Town.
Tags: Trade Suffers
At Terror Level 2 and 3, how many actions is Scapegoats? It's very relevant against, eg, Russia Lvl 2.
One action per land with Towns/Cities - treat it as if it said:
  • Terror 2: In each land with (Town)/(City): Destroy 1 (Explorer) per (Town) and 2 (Explorer) per (City).
  • Terror 3: In each land with (Town)/(City): Destroy all (Explorer). Destroy 1 (Town) per (City).
A strict reading of the Terror 2 text would be "one action in each land with Towns followed by one action in each land with Cities", which, when it matters at all, is super-fiddly and counter to the card's intent. A strict reading of the Terror 3 text would probably be similar (though there's a case to be made that the Explorer destruction would be a single action total, which is even weirder).
Tags: Actions, Scapegoats, Tsardom of Russia, Observe the Ever-Changing World (Shifting Memory of Ages), 0 more...
If a Fear cards tells you to add Strife and then do something to pieces with Strife, does that affect just the newly-added Strife?
No, it affects all pieces with Strife anywhere on the board, whether or not you put a new token on it.
Remember that Strife, unlike the other tokens, is always assigned to a particular Invader.
(Discussion elsewhere)  Tags: Strife, Unrest, Dahan Threaten, Discord, 3 more...
If a Town would normally be built, it is built as normal.
(Discussion elsewhere)  Tags: Overseas Trade Seems Safer
If the effects of a Fear Card earn you another Fear Card, does the new card resolve during that Invader Phase or the next one?
It's resolved that Invader Phase. Add it to the bottom of the stack of cards you're resolving. (p. 9)
If earning the card causes you to reach a new Terror Level, subsequent Fear Cards immediately start using the new Terror Level.
(Discussion elsewhere)  Tags: Fear, Fear Cards
How does Overseas Trade Seems Safer at Terror 2 ("Invaders do not Build Cities in Coastal Lands this turn") interact with Disease?
Treat Overseas Trade Seems Safer as skipping the Build if a City would get built (ie, Towns > Cities). So for Disease, you can choose to apply the Overseas Trade skip first, preserving the Disease token.
Tags: Disease, Overseas Trade Seems Safer