If an Event or Fear Card has multiple instructions, only *some* of which are "each", how many actions is that? Eg: Dahan Threaten has each player add a Strife, then applies a rule where Strife lowers Invader Health.
If an Event or Fear Card has multiple instructions, only some of which are "each", how many actions is that? Eg: Dahan Threaten has each player add a Strife, then applies a rule where Strife lowers Invader Health.
Then the whole Fear Card / Event is one action, with one nested action per "each". (So for Dahan Threaten, each player adding Strife is a nested action within the initial Fear Action.)
The entire "how many actions is it?" determination is:
- If it just does 1 thing, it's 1 action.
- If it has only "each" instructions, it's 1 action per "each".
- Otherwise, it's 1 action, and "each" instructions cause 1 nested action per "each".