Solo games

Frequently Asked Questions

Effect Rules
  • Does a cascade count as part of the action that added the original Blight (e.g., for effects that care about Blight being added during a Ravage Action)?
    Yes. This means that a Ravage in one land can, via cascading, add Blight into another land, even one on another board.
    For specific examples:
    • The "Destructive Nature" special rule of Heart of the Wildfire protects its Presence from cascades caused by Spirit Actions.
    • Against the Habsburg Monarchy (Livestock Colony), if a single Ravage Action causes 8+ Damage to a land, then all of the Blight cascading from that Ravage also counts towards the Adversary's "Irreparable Damage" loss condition. (In solo play, this causes an immediate loss.)
    • Against the Tsardom of Russia Level 1+, Blight cascading from a Ravage destroys Beasts tokens due to "Hunters Bring Home Shell and Hide," possibly harvesting multiple Beasts tokens from a single Ravage Action.
    • Against the Kingdom of Scotland Level 5+, Blight cascading into a Coastal land from a Ravage triggers the extra Blight from "Runoff and Bilgewater" even if the Ravage Action was in an Inland land or on a different board. If Blight is added into multiple Coastal lands this way due to a single Ravage Action (e.g., if a Ravage in a Coastal land cascades into another Coastal land), only trigger "Runoff and Bilgewater" once. (Thus if a single Ravage Action adds Blight into Coastal lands on multiple boards, player choose which of those boards is "that board" for "Runoff and Bilgewater.")
    However, cascading Blight against the Kingdom of Sweden Level 5+ doesn't activate the "Mining Rush" effect, since "Mining Rush" explicitly excludes cascades.
    Tags: Ravage, Blight, Victory and Defeat, Solo games, 6 more...
Power Cards
Scenarios
Setup
  • Can every Spirit be played in a solo game?
    Yes, it is possible to play and win with each Spirit in a solo game.
    It is possible to win even with Spirits with special restrictions like Ocean's Hungry Grasp or Bringer of Dreams and Nightmares. Some Spirits will be harder to win with than others (particularly against certain Adversaries), but the difficult Spirits may not be the ones you expect.
    Tags: Solo games, Ocean's Hungry Grasp, Bringer of Dreams and Nightmares
  • Can one person play more than one Spirit?
    Practically speaking, sure. Because the game doesn’t usually have secret information that only one player knows, one person can play as many Spirits as they’d like. However, that one person is taking on the roles of multiple Players, e.g., simultaneously making choices for the Red Player, the Blue Player, and the Yellow Player. The game mechanics scale with the number of Players, not the number of people who are participating.
    Two scenarios involve secrets and thus get easier if a person plays multi-handed:
    • "A Diversity of Spirits" introduces communication barriers between the people playing the game. When playing multiple Spirits, only gain the "Strength in Diversity" benefits when a Spirit you are playing adds Presence to the land of a Spirit being played by a different person. If you are the only person playing, don’t play this Scenario — it has no effect on the game.
    • "Destiny Unfolds" adds extra setup steps where no communication is allowed. Playing multi-handed considerably reduces the Difficulty of this Scenario and changes the dynamics of the extra setup. If some of the participants are each playing multiple Spirits, it is strongly recommended that there be at least three people participating, e.g., by each playing 2 Spirits using the 6-Player rules. If you still want to play with only a single player, it's recommended that each Spirit use the solo drafting guidelines.
      Tags: Player count, Solo games, A Diversity of Spirits, Destiny Unfolds, 0 more...
Spirits and Innate Powers