Vengeance as a Burning Plague

Frequently Asked Questions

Definitions
  • What are "your Actions"? (e.g., for "Responsibilities to the Dead" or "Spread Tumult and Delusion")
    As a general guideline, anything done by your Spirit Panel or Power Cards, including any consequences directly following from the game rules (e.g., destroying Invaders/Dahan that have taken Damage equal to or greater than their Health, earning Fear from destroying Towns/Cities, destroying Presence / cascading when adding Blight).
    In particular, the following are your Actions.
    • Using one icon in a Growth option during the Spirit Phase [*]
    • Gaining Energy from your Presence track during the Spirit Phase
    • Playing and paying for all of your cards during the Spirit Phase
    • Using one Presence Track icon during the Spirit Phase [†]
    • Using one Power, whether the original use or repeating that Power (even if other Spirits make choices as part of resolving that Power)
    • Performing a triggered Action set up by one of your Powers (e.g., "Vengeance of the Dead") or Special Rules (e.g., "Ocean in Play")
    • Using a special rule that has an immediate, stand-alone effect (e.g., Sharp Fangs Behind the Leaves replacing its Presence with "Call Forth Predators")
    • Doing something a Power grants you the option to do later at your discretion (e.g., adding a Disease with "Scream Disease Into the Wind," dealing Damage with the stone Beasts created by "Unearth a Beast of Wrathful Stone")
    Note that some special rules refer to "your Powers", which is more restrictive than "your Actions".
    [*] If a Growth icon has an "xN" (e.g., for Fractured Days Split the Sky) it means that you have N copies of that Growth icon; each one is its own action. If a Growth icon does something in "each" land that meets a condition (e.g., for Ocean's Hungry Grasp), it's one action in each of those lands.
    [†] Passive bonuses on Presence tracks, like Elements and Range bonuses, are always available; there is no action to gain them.
    Tags: Actions, Presence track, Triggered Actions, Responsibilities to the Dead (Finder of Paths Unseen), 10 more...
Effect Rules
Elements and Elemental Thresholds
General Play
Power Cards
Scenarios
Setup
Spirit Phase
  • Do I have to do everything shown in a Growth option I pick?
    Yes. You must do everything shown if possible, though you can do it in any order.
    Usually, there's no downside: Reclaiming, gaining Energy/Power Cards, and adding Presence are almost strictly good. (You can always reposition a Presence already on the island when adding Presence [p. 14], so "running out" isn't a concern.) Spirits with "Move a Presence up to Range N" Growth effects can Move it 0. However, a few Spirits do include things you'll have to work around, including:
    • Ocean's Hungry Grasp often requires you to Push or Gather Presence;
    • Heart of the Wildfire often adds Blight along with Presence, so being required to add Presence can be dangerous;
    • Downpour Drenches the World and Ember-Eyed Behemoth both discard Power Cards as part of one of their Growth options;
    • Breath of Darkness Down Your Spine must let pieces escape the Endless Dark.
    • Several Spirits have Growth options that add Presence to particular land types, which could force Presence outside of that land type to be repositioned accordingly in the unlikely case where the Spirit has no Presence left on Presence tracks and no Presence on the island is already in that land type (else it could be repositioned into the land it's already in). Note that "a land with your Presence" can't cause this problem, since that allows any Presence to be repositioned into a land its already in.
    If you can't do something in a Growth option, do as much as you can and skip the rest – you're free to pick Growth options where you can't successfully complete all of the instructions. (E.g., if you Push Presence from each Ocean, and there's a board where none of your Presence is in the Ocean, you simply don't Push Presence on that board.)
    Nevertheless, you can't skip paying an explicit "cost" for a Growth option, which must be paid in full order to pick that option and perform the associated actions.
    (Discussion elsewhere)  Tags: Growth, Repositioning Presence, Ocean's Hungry Grasp, Heart of the Wildfire, 15 more...
Spirits and Innate Powers