Thunderspeaker

Frequently Asked Questions

Effect Rules
Elements and Elemental Thresholds
  • Can you use the threshold effects of innate powers, even if you can't use the effects above them?
    Yes, each line is evaluated independently, depending on the Elements you activate the power with.
    (You are allowed to pretend you have fewer Elements than you actually have, but need to be consistent for the whole power.)
    (Discussion elsewhere) (Discussion elsewhere)  Tags: Elements, Thunderspeaker, Spreading Wilds (Keeper of the Forbidden Wilds), Serpent Slumbering Beneath the Island, 1 more...
  • Can the different thresholds of an innate power be used separately?
    No, the thresholds are all part of a single power. All effects must be used on the same target land (or same target Spirit), and you use the effects of every threshold you meet{1}, in the order they're printed{2}.
    For example, Lightning's Swift Strike's innate power of Thundering Destruction used with 5 Fire, 4 Air, and 1 Water can destroy two buildings in the same land, but it cannot destroy two buildings in different lands. Even the final threshold on Serpent Slumbering Beneath the Island's Serpent Rouses in Anger targets a single land, although it affects all lands on the board in addition to the one that it targets.
    One sort-of-exception: innate powers that say "Repeat this Power," like A Spread of Rampant Green's innate Creepers Tear into Mortar. When a power is Repeated, you use the power from the beginning, which means you can target a new land.
    {1} = You are allowed to pretend you have fewer Elements than you really do — e.g., to activate only the lower level of an innate — but that decision is made for the entire Power, not each threshold individually. Once you've chosen, you must activate every threshold those elements qualify for. Particularly, for Shadows Flicker Like Flames' innate power Darkness Swallows the Unwary, there is no set of elements which can activate the second threshold without also activating the first threshold. If you destroy 2 Explorers to earn fear, you must first gather an explorer (if able).
    {2} = Effects which modify Speed, Range, or targeting obviously apply when you check Speed / Range / targeting.
    (Discussion elsewhere)  Tags: Elements, Lightning's Swift Strike, A Spread of Rampant Green, Serpent Slumbering Beneath the Island, 15 more...
General Play
Invader Actions
Power Cards
Setup
Spirit Phase
Spirits and Innate Powers