Thematically, Gaze should have to restore as many Destroyed Presence as possible (max. 3), but enforcing this in the few cases it matters (e.g., preventing
Blazing Renewal combos) wasn’t worth the trouble of players thinking that they could only take that Growth Action if they could return
exactly 3 Destroyed Presence, or in extreme cases, that they couldn’t choose that Growth Option — and its critical Reclaim All Power Cards Growth Action — unless they had at least 3 Destroyed Presence.
Tags: Growth, Relentless Gaze of the Sun