When using a Power, can you ignore parts of its effect that you don't want to use (e.g., not adding Blight), or use a weaker version of them (e.g., Pushing only 1 Town with a "Push 2 Towns" instruction)?
When using a Power, can you ignore parts of its effect that you don't want to use (e.g., not adding Blight), or use a weaker version of them (e.g., Pushing only 1 Town with a "Push 2 Towns" instruction)?
No, if you're using a Power at all, you must use all of it, and you must resolve the effects at the amount printed.
That being said, players still have a lot of discretion for using Powers in ways were some of the effects won't happen or won't happen at full strength:
- Spirits can target a land where some effects or possibly all of them won't do anything. (e.g., a Power with a "Push 1 Town." instruction doesn't need to target a land with Towns.)
- If an effect is explicitly optional, it can be ignored. (e.g., "You may instead Remove 1 Blight." doesn't need to remove Blight even if there is Blight in target land.)
- If given a choice for how many pieces to affect (e.g., "up to 3"), 0 pieces is a valid number unless a minimum amount is specified. (e.g., "Push up to 2 Dahan." can Push 0 or 1 Dahan even if 2 Dahan are present.)
- If an effect checks how many Elements you have – usually as part of an Elemental Threshold requirement – you may choose to apply fewer Elements so long as you're consistent for the entire Power. (e.g., if you choose to use 8 Fire for a "1 Damage per Fire" effect, you also meet and must use an "If you have 7 Fire" threshold. But you could alternatively use only 6 of those Fire for the Power in order to deal 6 Damage and ignore the 7 Fire threshold.)
- If a threshold requirement includes an Energy cost, you may choose not to pay it in order to skip that threshold. (e.g., "If you have 3 Fire and pay 2 Energy" does not require you to pay 2 Energy even if you have 2 Energy to spend and are using 3 Fire for the rest of the Power.)
Category: General Play
Tags: Elements,
Resolving Powers,
Firestorm (Heart of the Wildfire),
Heart of the Wildfire,
Volcano Looming High,
Fields Choked with Growth (A Spread of Rampant Green),
A Spread of Rampant Green,
Land of Haunts and Embers,
Gold's Allure,
Twilight Fog Brings Madness,
Threatening Flames (Heart of the Wildfire),
Unbearable Deluge (Downpour Drenches the World),
Downpour Drenches the World,
Roiling Bog and Snagging Thorn,
Focus the Sun’s Rays (Relentless Gaze of the Sun),
Relentless Gaze of the Sun,
Devouring Ants,
Drought,
Razor-sharp Undergrowth,
Scour the Land,
Terrifying Chase (Sharp Fangs behind the Leaves),
Sharp Fangs behind the Leaves,
Dire Metamorphosis,
Overenthusiastic Arson (Grinning Trickster Stirs Up Trouble),
Grinning Trickster Stirs Up Trouble,
The Fog Closes In (Shroud of Silent Mist),
Shroud of Silent Mist,
Pour Time Sideways (Fractured Days Split the Sky),
Fractured Days Split the Sky,
Blur the Arc of Years (Fractured Days Split the Sky),
Stubborn Solidity (Stone's Unyielding Defiance),
Stone's Unyielding Defiance,
Terrifying Rampage (Ember-Eyed Behemoth),
Ember-Eyed Behemoth,
Smash, Stomp, and Flatten (Ember-Eyed Behemoth),
Boon of Corrupted Blood (Wounded Waters Bleeding),
Sacrosanct Wilderness (Keeper of the Forbidden Wilds),
Keeper of the Forbidden Wilds,
Bargains of Power and Protection,
Dissolving Vapors (Shroud of Silent Mist),
Mark Territory with Scars and Teeth (Devouring Teeth Lurk Underfoot),
Devouring Teeth Lurk Underfoot,
Death Approaches Beneath the Surface (Devouring Teeth Lurk Underfoot),
Bargain of Coursing Paths,
Poisoned Land,
The Jungle Hungers,
Pyroclastic Flow,
Towering Wrath (Keeper of the Forbidden Wilds),
Voice of Command,
Pyroclastic Bombardment (Volcano Looming High),
Explosive Eruption (Volcano Looming High),
Volcano Looming High,
Dissolve the Bonds of Kinship,
Insatiable Hunger of the Swarm,
Pillar of Living Flame,
Spill Bitterness into the Earth,
Tsunami,
Transform to a Murderous Darkness,
Fragments of Yesteryear,
Volcanic Eruption,
Cast Down into the Briny Deep,
Absorb Essence (Serpent Slumbering Beneath the Island),
Serpent Slumbering Beneath the Island,
Epidemics Run Rampant (Vengeance as a Burning Plague),
Vengeance as a Burning Plague,
Punish Those Who Trespass (Keeper of the Forbidden Wilds),
Frenzied Assault (Sharp Fangs Behind the Leaves),
Why Don't You and Them Fight (Grinning Trickster Stirs Up Trouble),
Let Them Break Themselves Against the Stone (Stone's Unyielding Defiance),
Scorching Convergence (Relentless Gaze of the Sun),
Darkness Swallows the Unwary (Shadows Flicker Like Flame),
Shadows Flicker Like Flame,
Spreading and Dreadful Mire (Fathomless Mud of the Swamp),
Fathomless Mud of the Swamp,
Rain and Mud Suppress Conflict (Downpour Drenches the World),
Powered by the Furnace of the Earth (Volcano Looming High)
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Created: Oct 26, 2026, 10:34:34 AM
Last modified: Oct 26, 2026, 10:34:34 AM