For example, if you use Crops Wither and Fade, you always gain 2 fear and then you may choose whether you are replacing a City or a Town. On the other hand, on Tormenting Rotflies, you either choose everything above the "or" or everything below it.
Most "move some Dahan" powers represent the Spirit asking/working with the Dahan or calling in favors. A few, like this one, are more "the Dahan decide to get the heck out of Dodge". This applies to other kinds of pushes, as well.