Growth Through Sacrifice

Frequently Asked Questions

Elements and Elemental Thresholds
Power Cards
Range and Targeting
  • Do Range buffs apply to Powers that affect "a land with your Presence" or "one of your lands"?
    No. "A land with your Presence" specifies a requirement for the land you're affecting (similar to, eg, "a land with Dahan" or "a land with Blight"), not a numeric Range. While it is usually the same in practice as "a land at Range 0", when using effects that modify Range the distinction matters.
    For powers like Punish Those Who Trespass or Firestorm that have a base effect with normal range and a further effect referring to "lands where you have presence", the range on the base effect can be extended, but the further part cannot.
    For instance, if you reach all the thresholds of Punish Those Who Trespass and have extended range, you can use the base effect to deal damage in a distant land and use the further part to deal damage where you have presence (without extension).
    (Discussion elsewhere)  Tags: Range, Presence, Targeting, Reaching Grasp, 10 more...
Spirits and Innate Powers
~ Expansions, Promos, and Publishing
    • Sea Monsters (Major Power in B&C) - new version in JE (capping Fear)
    • Draw Towards a Consuming Void (Major Power in JE) - new version in NI (wording - no functional changes)
    • Growth Through Sacrifice (Minor Power in B&C) - replacement Minor in NI (Roiling Bog and Snagging Thorn)
    Retired:
    • Outpaced (Event in B&C) - retired as of NI
    • War Touches the Island's Shores (Event in B&C) - retired as of NI (which has a new Event with similar theme)
    • A Strange Madness Among the Beasts (Event in B&C) - retired as of JE/NI
    • Tipping Point (Blighted Island Card in B&C) - retired as of NI
    Farmers Seek the Dahan for Aid has not yet been replaced, because that replacement would best be done as part of a Dahan-centric expansion.
    It's fine - but not required - to retire game items "early" (ie, without buying the expansion which officially says they're retired). That's awkward for replacing game items - since you need the replacement - though some players opt to omit Growth Through Sacrifice, finding the elemental distortion from its absence to be less impactful than it seeing use in play.
    Outpaced, War Touches, Strange Madness, and Tipping Point were all retired for an overly swingy play experience. Original Sea Monsters was so good with Many Minds that it trivialized the game. Growth Through Sacrifice was nearly always game-warpingly good. Draw Towards a Consuming Void was one of the very few things that moves other Spirits' Presence without explicitly stating so, and Nature Incarnate had space on the card sheet, so we printed a replacement.
    Tags: Retired or Replaced Game Items, Sea Monsters, Draw Towards a Consuming Void, Growth Through Sacrifice, 5 more...