Life's Balance Tilts

Frequently Asked Questions

Adversaries
Definitions
Effect Rules
  • By default, as long as you're resolving everything on a particular board, you can split the effect. For example, "On Each Board: Remove 1 Beasts. Add 1 Disease" (part of the first choice of the "Life's Balance Tilts" Event) can remove a Beasts token from one land and add a Disease token to a different land on the same board. And similarly, "On Each Board: Push up to 2 Dahan" (part of the first choice of the "Hard-Working Settlers" Event) can Push 2 Dahan from different lands on the same board.
    Nevertheless, many of these effects specify that they happen in a single land on the board, which means that they can't be split. For example, if "On Each Board: Gather 1 or 2 Dahan into a land with Dahan Setup Symbols." (the "Return to Old Pillars" Dahan Event) moves two Dahan, it must move them into the same single land, since the Dahan are gathered into "a land" (singular).
    Tags: Fear Cards, Events, Seek Company, Distracted by Local Troubles, 35 more...
Event Cards
General Play
  • What's the timing of ongoing effects expiring?
    All "this turn" effects wear off at the same time. For now, assume all normal Time Passes activity (discard, lose elements, clear damage, ongoing effects expire) is simultaneous. Cards like "Gift of Constancy" (which modify discarding Powers) or "Unquenchable Flames" work because they explicitly specify a timing.
    Rules for non-standard things that happen during Time Passes (like Shroud of Silent Mist's "Slow and Silent Death") can be done before or after effects wearing off unless otherwise specified.
    If it ever becomes clear that there really ought to be some sort of internal ordering to Time Passes, we'll call out that ordering in whatever expansion / FAQ it becomes relevant.
    Tags: Time Passes, Timing, Defend, Action Modifiers, 38 more...
Power Cards
Spirits and Innate Powers