Note however that while an "each [piece]" Event/Fear/Adversary effect does create one action per land with that piece, each piece of that type only participates in one of those actions. For example, while "Beasts Prowl" ("Each Beasts token generates 1 Fear if Invaders are present, and moves to an adjacent land if not.")
can move a Beasts token into a land that already has Beasts tokens, the newly-arrived Beasts token doesn't participate in the "Beasts Prowl" action there – only count the Beasts that were
already there before resolving "Beasts Prowl."
Tags: On Each Board, Actions, War Among the Dahan, Spreading Conflict Prompts Caution, 26 more...