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Am I allowed to look at my deck?
Amethyst Paragon Clarification
Breach Effects and Dual Breach Spells
Can Echo spells hit multiple targets?
Can I discard an "Attach" relic?
Can I focus another mage's breach?
Can I immediately use a "While prepped" effect?
Can I play the New Age scripted expedition using different mages?
Can multiple rows of Maggots be targeted by split damage instances?
Can Quilius split the damage from Quietus Vow?
Can the Outcast damage Burning Kor?
Card Destruction and Spell Tracking
Casting a Spell without Discarding/with Alternate Discard
Casting another mage's Planar Insight
Clarification on Spells/Abilities that Split a Damage Instance
Conflicting Card Effects - Optional/Mandatory
Damage and Magus of Cloaks
Dealing damage to other mages
Discard Pile Effects
Discarding cards for nemesis effects
Do exhaustion effects/health totals persist between expedition battles?
Do I evaluate effects in a specific order?
Do I have to choose what damage is prevented by Phaedraxa's Auspex Rune?
Do spells which deal multiple instances of damage get multiple breach bonuses?
Does Lava Tendril's "While Prepped" damage get bonus damage from +Damage breaches?
Dual Breach Spells and Link Conduit
Dual Breach Spells and Sahala's Star Bind
Eternal Ember and +Damage Breaches
Expedition Supply Development
FAQ
Forged Sparks and Kindle
Friend and Foe Module with Expeditions
Fully Evaluating Player Effects
Gain effects and gaining cards out of turn
Gaining more than printed life
Gravity Node Discard Clarification
How can I cycle cards out of my hand?
How do I evaluate an effect that casts multiple spells?
How does Well of Despair work with Echo cards?
How frequently can I use my mage ability?
How is bonus damage from Blaze affected by effects that allow the same spell to be cast multiple times?
How much additional damage can I deal with Chaos Arc?
How much Knowledge can I gain from Auren's starter cards?
If an ally focuses my breach, can I prep a spell?
If I destroy/discard a card for another card effect, can I take advantage of any card effects of the destroyed card?
In Legacy, how do I construct the Nemesis deck?
Indira and Wayward One
Instances of Damage and Additional Damage
Kindle Clarification
Legacy Chapter 4 Nemesis and Combustion
Legacy Chapter 6 Unleash Twice Clarification
Legacy of Gravehold Spark Enhancement Clarification
Link and Double Spell Abilities
Mailed Shade Targeting Clarification
Misprinted Randomizers
Non-Spell Damage and Wayward One
Paradox of Myth and Bone Erratum
Prepping Feral Lightning to a Closed Breach
Prepping spells to closed breaches
Qu's Builder Form Clarification
Rending Claw Persistent Effect Clarification
Reth's Unbound Breach and Spell Prepping
Revealing Player Wild Cards
Seer's Wrath Clarification
Sequence of Added Spell Effects
Sever Reality Timing
Shuffling an Empty Deck/Discard
Spell Tracking Explanation
Swap Clarifications
Tempest Sigil Clarifications
The Coven and Barrier Tokens
Timing of Gem and Relic Modifiers
True Solo and "Different Player" effects
True Solo and "Player with the lowest life" Effects
Upgrading the Supply in Legacy
Valid targets for Indira's Pyromancer's Guile
Warper and Split Damage Instances
Warper Minion and Reeve's Quelling Blade
What are the restrictions on "once per turn" "while prepped" effects?
What does Silence prevent?
What happens when I destroy a card from the Curse Deck?
What is the meaning of "any player" or "any ally"?
When can Aethereal Ward be used to discard a power?
When do I select a market when playing expeditions?
When is a turn order card discarded?
When using my ability, when do I lose my charges?
Where is a Gem/Relic located after it is played?
Which breaches are considered adjacent?
Who focuses a breach with Brane Knife?
Zero Damage Spells and Shield Tokens