The Violence Aspect has no special interactions with Powers that:
- Change how or how much Damage is done by something else, like Concealing Shadows and Flame's Fury;
- Save pieces from destruction, like Birds Cry Warning and Flowing and Silent Forms Dart By;
- Check when pieces are destroyed, like Portents of Disaster;
- Interact with damaged/destroyed pieces, like Gift of Abundance and Vanish Softly Away, Forgotten by All; or
- Only include "Damage" or "Destroy" in their reminder text, like Dread Apparitions and Stubborn Solidity
(Some Power Cards, like Instruments of Their Own Ruin, fit into one or more of the above categories but also Damage or Destroy pieces, so the Violence Aspect can use its extra plays on them.)
As of the release of Nature Incarnate, there are no Power Cards with the Fear symbol that don’t generate Fear, so
An Ominous Dawn and
Wavering Resolve have no sneaky exceptions. Also see
this FAQ about
Gift of Wind-Sped Steps, which has similar conditions, but for Gather and Push.
Tags: Checking for instructions, Damage, Destroy, Fear, 3 more...