Do Damage bonuses apply to actions that conditionally do Damage even if those conditions aren't met?

Do Damage bonuses apply to actions that conditionally do Damage even if those conditions aren't met?

No, it's impossible to boost an effect that isn't happening, whether because a player chose a different option (e.g., choosing to add a Badlands with Sear Anger Into the Wild Lands), the action is happening in a land that doesn't meet the conditions for the effect (e.g., Sear Anger Into the Wild Lands in a land without Wilds), or the relevant threshold isn't hit.
Similarly, it's impossible to increase the Defend of an action that isn't already Defending, move more pieces with an action that isn't moving anything, etc.
This is in contrast to checking the instructions of a Power to see if it has the potential to do something, like Gift of Wind-Spread Steps checking for Push/Gather instructions or the Violence Aspect checking for Damage/Destroy instructions.