Foreign Diseases

Frequently Asked Questions

Effect Rules
  • By default, as long as you're resolving everything on a particular board, you can split the effect. For example, "On Each Board: Remove 1 Beasts. Add 1 Disease" (part of the first choice of the "Life's Balance Tilts" Event) can remove a Beasts token from one land and add a Disease token to a different land on the same board. And similarly, "On Each Board: Push up to 2 Dahan" (part of the first choice of the "Hard-Working Settlers" Event) can Push 2 Dahan from different lands on the same board.
    Nevertheless, many of these effects specify that they happen in a single land on the board, which means that they can't be split. For example, if "On Each Board: Gather 1 or 2 Dahan into a land with Dahan Setup Symbols." (the "Return to Old Pillars" Dahan Event) moves two Dahan, it must move them into the same single land, since the Dahan are gathered into "a land" (singular).
    Tags: Fear Cards, Events, Seek Company, Distracted by Local Troubles, 35 more...
Event Cards
  • When an Event deals damage to Dahan, is the damage reduced by Defend powers?
    Generally no, since it is the Event and not the Invaders that's dealing damage.
    However, Events can harm Dahan in ways that Defend can prevent:
    • If an Event causes a Ravage or increases Ravage Damage, then the ravaging Invaders are the ones dealing the Damage, and Defend works like normal.
    • If an Event explicitly makes Invaders deal Damage to Dahan (e.g., "Raiding and Retaliation" making each Town and City deal 1 Damage to Dahan) rather than generically dealing Damage in a land with Invaders, then Defend reduces that Damage unless the Event explicitly says it doesn't.
      (Discussion elsewhere)  Tags: Damage, Dahan, Disease, Defend, 10 more...
General Play