Creepers Tear into Mortar (A Spread of Rampant Green)

Frequently Asked Questions

Effect Rules
Elements and Elemental Thresholds
  • Can the different thresholds of an innate power be used separately?
    No, the thresholds are all part of a single power. All effects must be used on the same target land (or same target Spirit), and you use the effects of every threshold you meet{1}, in the order they're printed{2}.
    For example, Lightning's Swift Strike's innate power of Thundering Destruction used with 5 Fire, 4 Air, and 1 Water can destroy two buildings in the same land, but it cannot destroy two buildings in different lands. Even the final threshold on Serpent Slumbering Beneath the Island's Serpent Rouses in Anger targets a single land, although it affects all lands on the board in addition to the one that it targets.
    One sort-of-exception: innate powers that say "Repeat this Power," like A Spread of Rampant Green's innate Creepers Tear into Mortar. When a power is Repeated, you use the power from the beginning, which means you can target a new land.
    {1} = You are allowed to pretend you have fewer Elements than you really do — e.g., to activate only the lower level of an innate — but that decision is made for the entire Power, not each threshold individually. Once you've chosen, you must activate every threshold those elements qualify for. Particularly, for Shadows Flicker Like Flames' innate power Darkness Swallows the Unwary, there is no set of elements which can activate the second threshold without also activating the first threshold. If you destroy 2 Explorers to earn fear, you must first gather an explorer (if able).
    {2} = Effects which modify Speed, Range, or targeting obviously apply when you check Speed / Range / targeting.
    (Discussion elsewhere)  Tags: Elements, Lightning's Swift Strike, A Spread of Rampant Green, Serpent Slumbering Beneath the Island, 15 more...
Power Cards
  • How does "+1 Damage with Damage-dealing Powers" (e.g., Flame's Fury) work? What exactly does it increase?
    For every power that does Damage, it increases one part of that Damage by 1.
    For instance, if a power does "1 damage to each Invader", Flame's Fury would let you do 2 damage to one of those Invaders. If a power does "1 Damage to each Town/City", Flame's Fury would let you do 2 damage to one of the Towns or Cities. If a power does "1 Damage to 1 Town/City", then Flame's Fury would let you do 2 Damage to 1 Town/City. If a power does "1 damage" and then (with another condition) another "1 damage", then you deal a total of 3 damage. If a power does damage in multiple different lands, you only get the bonus in one of the lands. If a power ends up doing no damage at all for some reason, then you do not get a damage bonus.
    You only get the bonus once per use of a damage-dealing power. If you use a Power multiple times by Repeating it, or if a Power sets up a triggered action that is triggered more than once, the bonus applies each time.
    (Discussion elsewhere) (Discussion elsewhere)  Tags: Damage, Badlands, Triggered Actions, Heart of the Wildfire, 7 more...