What counts as "adding" a piece (e.g., adding an Invader for "Confounding Mists")?
What counts as "adding" a piece (e.g., adding an Invader for "Confounding Mists")?
A new piece getting placed on the island.
In the "Confounding Mists" case, this most commonly occurs due to a Build or Explore action, but can also happen due to Events, Adversary effects, or Scenarios.
Pieces that are pushed, gathered, brought, or otherwise moved then count as "moved," but not "added." Replacing one piece with another (or multiple others) counts as neither adding nor moving the new pieces; while the components representing that entity have changed, the entity itself is not a new arrival.
Category: Effect Rules
Tags: Replace,
Push,
Gather,
Move,
Bring,
Upgrade,
Downgrade,
Confounding Mists,
Call to Guard,
Hearth-Vigil,
Bargain of Coursing Paths,
Roiling Waters (Wounded Waters Bleeding),
Wounded Waters Bleeding,
Savage Transformation,
Serene Waters (Wounded Waters Bleeding),
Call of the Dahan Ways,
Keep Watch for New Incursions (Hearth-Vigil),
Habsburg Mining Expedition,
Unsettled,
Waters Renew (Wounded Waters Bleeding),
Gift of the Untamed Wild (Lure of the Deep Wilderness),
Crops Wither and Fade (Shadows Flicker Like Flame),
Call of the Dahan Ways,
Winds of Rust and Atrophy,
Ravaged Undergrowth Slithers Back to Life,
Dissolve the Bonds of Kinship,
Transform to a Murderous Darkness,
Slow Dissolution of Will,
Thriving Communities,
Cultures Mix and Clash,
Cities Rise,
Putting Down Roots,
Cultural Assimilation,
Urbanization,
Missionaries Arrive,
Depopulation,
Mimic the Dahan,
Angry Mobs,
Trade Suffers,
Tsardom of Russia
Products: Branch & Claw,
Jagged Earth,
Nature Incarnate
Created: Oct 8, 2018, 1:45:34 PM
Last modified: Jun 20, 2026, 9:09:24 AM