Resourceful Populace

Frequently Asked Questions

General Play
  • What's the timing of ongoing effects expiring?
    All "this turn" effects wear off at the same time. For now, assume all normal Time Passes activity (discard, lose elements, clear damage, ongoing effects expire) is simultaneous. Cards like Gift of Constancy (which modify discarding Powers) or Unquenchable Flames work because they explicitly specify a timing.
    Rules for non-standard things that happen during Time Passes (like Shroud of Silent Mist's Slow and Silent Death) can be done before or after effects wearing off unless otherwise specified.
    If it ever becomes clear that there really ought to be some sort of internal ordering to Time Passes, we'll call out that ordering in whatever expansion / FAQ it becomes relevant.
    Tags: Time Passes, Timing, Defend, Action Modifiers, 33 more...
Invader Actions
  • When a Ravage changes which pieces are in other lands, can that cause additional Ravages from the current Ravage Card?
    No. Determine which lands will Ravage before resolving any of those Ravages. A land with no Invaders at this point won't Ravage even if Invaders are later added or moved there. However:
    • If a land already has Invaders participating in Ravage, the new Invaders will also participate in that Ravage. Depending on how well the land is Defended and how many Dahan are present, this could be good (more Invaders destroyed in the counterattack) or bad (the Ravage now adds Blight from the extra Damage). You can resolve the two Ravages in whichever order is more advantageous.
    • If there's another Ravage Card this turn, that card can now cause Ravages in any matching lands that are no longer empty.
    This applies both to lands that "naturally" match the Ravage Card (e.g., a Jungle when the Ravage Card is Sands+Jungles) and to lands that match the Ravage Card due to an extra effect (e.g., lands with 3+ Explorers against the Tsardom of Russia Level 3+). Thus, for instance, against the Tsardom of Russia level 3+, if a Ravage pushes an Explorer by the Level 2 effect A Sense for Impending Disaster, it will not cause a Ravage to happen by the Level 3 effect Competition Among Hunters from the same card, but can cause a Ravage from a following Ravage Card added by the Level 5 effect Entrench in the Face of Fear.
    Explore and Build Cards work similarly, albeit without the concern around the amount of Damage.
    (Discussion elsewhere)  Tags: Ravage, Ordering, Do not participate in Ravage, Tsardom of Russia, 3 more...