Immense Aspect (Lightning's Swift Strike)
Frequently Asked Questions
Aspects
When the Immense Aspect would grant an extra Element at the end of the Spirit Phase, do its Plays count as 1 Play or half a Play?
1 Play. Immense has just as many Plays as Lightning's Swift Strike normally does; it just has to spend twice as many of them to play a card at the end of the Spirit Phase.
The extra Element lets Immense still get a benefit from advancing to having an odd number of plays, despite the 3rd and 5th plays not actually allowing Immense to play any more Power Cards.
Tags:
Elements
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Immense Aspect (Lightning's Swift Strike)
Scenarios
When playing a Power Card face-down in the Ward the Shores scenario, is the card still a Major/Minor/Unique Power Card for the purpose of abilities that care (e.g., the Immense Aspect)?
No, a Power Card that's played face-down loses its prior type.
To cover specific cases:
The Immense Aspect does not gain 2 Elements for playing a Major Power face-down.
The Intensify Aspect can't spend an Air Marker to use a face-down Minor Power during the Fast Phase.
During the Ethereal Conjunction Event, all face-down Power Cards count as non-Major Power Cards, and can be used by that Event to add a Warding Pattern.
Tags:
Rulings Under Examination
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Ward the Shores
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Immense Aspect (Lightning's Swift Strike)
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Intensify Aspect (Shifting Memory of Ages)
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1 more...
Spirits and Innate Powers
Does Grinning Trickster's rightmost Growth Option just use the Card Plays revealed on the Presence Track, or does it include modifiers *(eg, Back Against the Wall, or Invader benefit 4 in Powers Long Forgotten)*?
The printed number on the Plays track. In general, effects that scale via the Energy/Plays on Presence tracks use the printed numbers rather than the amount of Energy or Plays actually usable during a given Spirit Phase, whether or not they explicitly say so.
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Discussion elsewhere
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Tags:
Growth
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Grinning Trickster Stirs Up Trouble
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Back Against the Wall
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Powers Long Forgotten
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5 more...