General Mechanics

Referenced from:
  • Do I evaluate effects in a specific order?
  • Gaining more than printed life
  • Which breaches are considered adjacent?
  • Spell Tracking Explanation
  • How frequently can I use my mage ability?
  • Conflicting Card Effects - Optional/Mandatory
  • Sequence of Added Spell Effects
  • Prepping spells to closed breaches
  • If I destroy/discard a card for another card effect, can I take advantage of any card effects of the destroyed card?
  • Dealing damage to other mages
  • True Solo and "Player with the lowest life" Effects
  • How do I evaluate an effect that casts multiple spells?
  • If an ally focuses my breach, can I prep a spell?
  • Where is a Gem/Relic located after it is played?
  • Discard Pile Effects
  • Can I immediately use a "While prepped" effect?
  • Discarding cards for nemesis effects
  • Fully Evaluating Player Effects
  • What are the restrictions on "once per turn" "while prepped" effects?
  • Can I focus another mage's breach?
  • Can Echo spells hit multiple targets?
  • Am I allowed to look at my deck?
  • Card Destruction and Spell Tracking
  • True Solo and "Different Player" effects
  • Timing of Gem and Relic Modifiers
  • What is the meaning of "any player" or "any ally"?
  • When is a turn order card discarded?
  • Can I discard an "Attach" relic?
  • How can I cycle cards out of my hand?
  • Revealing Player Wild Cards
  • Gain effects and gaining cards out of turn
  • Instances of Damage and Additional Damage