General Mechanics
Referenced from:
How can I cycle cards out of my hand?
Prepping spells to closed breaches
Dealing damage to other mages
When is a turn order card discarded?
Spell Tracking Explanation
Gaining more than printed life
If an ally focuses my breach, can I prep a spell?
Instances of Damage and Additional Damage
What is the meaning of "any player" or "any ally"?
What are the restrictions on "once per turn" "while prepped" effects?
Do I evaluate effects in a specific order?
Where is a Gem/Relic located after it is played?
Fully Evaluating Player Effects
Discarding cards for nemesis effects
Can Echo spells hit multiple targets?
Which breaches are considered adjacent?
Am I allowed to look at my deck?
Card Destruction and Spell Tracking
Revealing Player Wild Cards
Gain effects and gaining cards out of turn
How do I evaluate an effect that casts multiple spells?
How frequently can I use my mage ability?
Can I focus another mage's breach?
Conflicting Card Effects - Optional/Mandatory
True Solo and "Player with the lowest life" Effects
If I destroy/discard a card for another card effect, can I take advantage of any card effects of the destroyed card?
Timing of Gem and Relic Modifiers
Can I immediately use a "While prepped" effect?
Discard Pile Effects
Sequence of Added Spell Effects
Can I discard an "Attach" relic?
True Solo and "Different Player" effects