General Mechanics
Referenced from:
When is a turn order card discarded?
Card Destruction and Spell Tracking
What are the restrictions on "once per turn" "while prepped" effects?
Dealing damage to other mages
If I destroy/discard a card for another card effect, can I take advantage of any card effects of the destroyed card?
Can Echo spells hit multiple targets?
Can I immediately use a "While prepped" effect?
Spell Tracking Explanation
Where is a Gem/Relic located after it is played?
Can I discard an "Attach" relic?
Conflicting Card Effects - Optional/Mandatory
Can I focus another mage's breach?
Fully Evaluating Player Effects
How do I evaluate an effect that casts multiple spells?
Gain effects and gaining cards out of turn
Gaining more than printed life
Revealing Player Wild Cards
Which breaches are considered adjacent?
Prepping spells to closed breaches
True Solo and "Different Player" effects
How can I cycle cards out of my hand?
How frequently can I use my mage ability?
What is the meaning of "any player" or "any ally"?
Am I allowed to look at my deck?
Instances of Damage and Additional Damage
Discarding cards for nemesis effects
Sequence of Added Spell Effects
Timing of Gem and Relic Modifiers
Discard Pile Effects
True Solo and "Player with the lowest life" Effects
Do I evaluate effects in a specific order?
If an ally focuses my breach, can I prep a spell?