General Mechanics
Referenced from:
Instances of Damage and Additional Damage
Can I focus another mage's breach?
True Solo and "Player with the lowest life" Effects
Discard Pile Effects
Which breaches are considered adjacent?
Gain effects and gaining cards out of turn
When is a turn order card discarded?
Discarding cards for nemesis effects
Sequence of Added Spell Effects
Can Echo spells hit multiple targets?
Timing of Gem and Relic Modifiers
Can I immediately use a "While prepped" effect?
True Solo and "Different Player" effects
Conflicting Card Effects - Optional/Mandatory
Gaining more than printed life
Fully Evaluating Player Effects
If an ally focuses my breach, can I prep a spell?
Dealing damage to other mages
Prepping spells to closed breaches
Where is a Gem/Relic located after it is played?
Revealing Player Wild Cards
Spell Tracking Explanation
Am I allowed to look at my deck?
If I destroy/discard a card for another card effect, can I take advantage of any card effects of the destroyed card?
What are the restrictions on "once per turn" "while prepped" effects?
What is the meaning of "any player" or "any ally"?
Card Destruction and Spell Tracking
How do I evaluate an effect that casts multiple spells?
Can I discard an "Attach" relic?
How can I cycle cards out of my hand?
Do I evaluate effects in a specific order?
How frequently can I use my mage ability?