General Mechanics
Referenced from:
Dealing damage to other mages
How can I cycle cards out of my hand?
Card Destruction and Spell Tracking
Gain effects and gaining cards out of turn
True Solo and "Player with the lowest life" Effects
When is a turn order card discarded?
What is the meaning of "any player" or "any ally"?
How frequently can I use my mage ability?
Do I evaluate effects in a specific order?
Discarding cards for nemesis effects
Sequence of Added Spell Effects
Fully Evaluating Player Effects
Revealing Player Wild Cards
Am I allowed to look at my deck?
How do I evaluate an effect that casts multiple spells?
True Solo and "Different Player" effects
Can I immediately use a "While prepped" effect?
Instances of Damage and Additional Damage
Timing of Gem and Relic Modifiers
Where is a Gem/Relic located after it is played?
What are the restrictions on "once per turn" "while prepped" effects?
Spell Tracking Explanation
Gaining more than printed life
If an ally focuses my breach, can I prep a spell?
Can Echo spells hit multiple targets?
Discard Pile Effects
Can I focus another mage's breach?
Prepping spells to closed breaches
If I destroy/discard a card for another card effect, can I take advantage of any card effects of the destroyed card?
Can I discard an "Attach" relic?
Conflicting Card Effects - Optional/Mandatory
Which breaches are considered adjacent?