Talons of Lightning

Frequently Asked Questions

Definitions
Elements and Elemental Thresholds
Power Cards
  • If I get a Range boost, what Ranges does it affect?
    Anything that's your action, has a printed Range arrow, is not itself a Range boost, and obeys other restrictions (e.g., if the bonus is restricted to Powers or merely targeting Powers).
    So not just the arrow under "Target Land" on most Power Cards, but also, e.g., Range arrows in the text of Powers (e.g., "Unrelenting Growth") and Range arrows in Spirit Phase actions (like "Move a Presence 1" as a Presence-track ability). Obviously, Power Cards that boost Range won't be able to help with Spirit Phase actions, because Power Cards are used too late in the turn for that.
    • They do not affect Gather or Push, because there is no Range arrow. (And the definition of those keywords involves "an adjacent land".)
    • They do not affect "Your land" or "lands with your Presence" because there is no Range arrow. (And that wording is about what is in the land, not how far away the land is.)
    • They do not affect Ranges on other players' Powers (even if targeting you), because they are not your actions.
    It also doesn't boost the Range at which Flame Markers make lands vulnerable to damage/destruction in Rituals of the Destroying Flame.
    The original wording of "Sky Stretches to Shore," if read strictly, would cause it to work a little differently (only affecting targeting, not Range arrows in the text of Powers), but for the sake of consistency with other Powers that boost Range, it boosts all Range arrows.
    (Discussion elsewhere)  Tags: Range Boosts, Range, Reaching Grasp, Flow Like Water, Reach Like Air, 14 more...
Range and Targeting
    • A land is never adjacent to itself, not even in particularly unusual cases.
    • A land is always at exactly Range 0 of itself, and therefore "within Range 1," "within Range 2," etc.
    • If a land meets a particular condition (e.g., "with Dahan"), it's its own "nearest land" meeting that condition.
    • Isolating a land doesn't change any of these answers, since none require checking which other lands are adjacent.
    For some practical examples:
    • It's impossible to Push a piece from a land to itself or Gather a piece from a land to itself, since those move to/from adjacent lands.
    • The threshold of "The Land Thrashes in Furious Pain" (Major Power) can't Repeat that Power on the original target land, since that land is not adjacent to itself.
    • The first threshold of "Explosive Eruption" (Volcano Looming High's left Innate Power) can deal damage in the target land (the land where the Power destroyed Presence). Also, the third and fourth thresholds of both deal damage in the target land.
    • During the Dahan Insurrection Scenario, if a City is destroyed in a land with Dahan, then "Military Response" adds a Town in that same land because there is no nearer land with Dahan.
    • "Exports Fuel Inward Growth" (The Kingdom of Scotland Level 6) adds Towns to a land with Towns/Cities even if there are no adjacent Towns/Cities (either "naturally" or due to Isolate).
      Tags: Isolate, Push, Gather, Range, 27 more...