Gather the Scattered Light of Stars (Starlight Seeks its Form)

Frequently Asked Questions

General Play
  • Do powers have to be resolved in order, or can you choose to do the effects in the order that's most convenient for you?
    Powers must be resolved in order from top to bottom. If a Power has thresholds, resolve all thresholds you hit, in the order they are listed (skipping over the ones you don't hit).
    There are a small number of exceptions:
    If a Power changes its own Speed, Range, or Targeting, those changes (and corresponding thresholds / costs) are checked when relevant during targeting, not during normal Power resolution. Examples:
    • "You may pay 1 Energy to make this Power Fast." ("Dry Wood Explodes in Smoldering Splinters")
    • "Increase this Power's Range to Range 1." ("Sap the Strength of Multitudes")
    • "This Power can target lands with Blight." ("Inspire the Release of Stolen Lands") – but note that the rest of this threshold effect still resolves at the end, like normal.
    (By the time you're resolving the rest of the Power text, it'd be too late for these modifiers to do anything!)
    If a threshold modifies how an earlier part of the Power resolves, that modifier applies at the sensible time. Examples:
    • "Do not destroy any Dahan." ("The Jungle Hungers")
    • "Damage from this Power may be dealt into adjacent lands." ("Vengeance of the Dead")
    Technically, every use of "Instead..." in an innate power works this way; it's pretty simple for human minds to understand the intent, but the formal specification is messier. Note that a "+" in a threshold effect (like "+2 Damage" in "Walls of Rock and Thorn") is not a modifier, but rather a new Damage instruction – this is occasionally relevant for timing purposes.
    If a Power specifies that something happens later, do it at that time (remembering that these ongoing effects expire when Time Passes unless specified otherwise). Examples:
    • "Once this turn, target Spirit may ..." ("Powerstorm")
    • "After the next time Invaders are destroying in target land: ..." ("Blood Draws Predators")
    • "At end of turn, ..." ("Gift of Constancy")
    "Repeat this Power" as a threshold also falls into this category, since it's short for "After resolving this Power and all Actions triggered by it, Repeat it."
    If a Power explicitly specifies to resolve part of a threshold earlier in power resolution, follow that order. Examples:
    • "+3 Fear, before the Terror Level check." ("Twisted Flowers Murmur Ultimatums")
    • "Before Pushing, Explorers and Towns/Cities do Damage to each other." ("Dissolve the Bonds of Kinship")
    • "First, Gather up to 3 Dahan." ("Wrap in Winds of Sunlight")
  • If an effect says that you may X to Y (e.g., paying Energy to gain a Power Card, Destroying Presence to skip an Event on a board), are you allowed to get the second half for free if you can't do the first half?
    No, the second half is gated behind paying the cost in the first half. Similarly, "you may Y by X" requires paying the cost in the second half to get the effect in the first half.
    While this tends to be pretty obvious when the cost is paying Energy, it's less clear if the cost is performing some other effect, like discarding a card or removing Presence.
    While you must be able to pay the cost in order to get the bonus, ongoing effects can alter the final result of the cost being paid. For example, you can successfully pay the cost of "Destroy 2 Presence" even if "Flowing and Silent Forms Dart By" will end up saving that Presence from destruction if you do so. On the other hand, you can't attempt to pay the cost with Presence under "Absolute Stasis," since that Presence only exists for Victory/Defeat – it doesn't exist as far as the Event is concerned.
    Tags: Action Modifiers, Absolute Stasis (Fractured Days Split the Sky), Turmoil's Touch (Wandering Voice Keens Delirium), Water Nourishes Life's Growth (Downpour Drenches the World), 11 more...
Spirits and Innate Powers