How does Rumbling Earthquakes' ability to ignore Health bonuses interact with already-Damaged Invaders?
How does Rumbling Earthquakes' ability to ignore Health bonuses interact with already-Damaged Invaders?
Rumbling Earthquakes ignores Health bonuses only on pieces it damages. [Nature Incarnate, p. 21] (So, e.g., destroying a Durable town with 2 Damage still requires allocating 1 Damage to it.)
Note that Health penalties are not ignored.