For the "Wavering Resolve" Event, if you have N Power Cards that add Fear, do you have to choose to Remove a set of Invaders that have exactly N Health between them?

For the "Wavering Resolve" Event, if you have N Power Cards that add Fear, do you have to choose to Remove a set of Invaders that have exactly N Health between them?

In most cases, yes. Keep picking more Invaders to remove until it's impossible to pick another without going over N Health. This will usually just be picking the ones you actually want off the island and then using miscellaneous Explorers to get all the way to N.
In the rare case that it's impossible to exactly hit N Health with the pieces you want to remove, just get as close as you can with the remaining pieces. For example, if the Spirits have 4 relevant Power Cards and the island has 3 Explorers and 2 Cities, then the players can choose to remove just the 3 Explorers (3 total Health) – while this isn't exactly 4 Health worth of Invaders, it's impossible to get closer by choosing another Invader. On the other hand, the players couldn't remove just 1 City (also 3 total Health) – there's a way to get closer to 4 Health by also removing one of the Explorers.
Category: Event Cards
Tags: Health, Remove, Wavering Resolve
Products: Nature Incarnate
Created: Aug 19, 2026, 7:47:42 AM
Last modified: Aug 19, 2026, 7:47:57 AM