- Offense = Damaging/destroying Invaders
- Control = Moving pieces on the board
- Fear = Generating fear
- Defense = Defend, Blight removal, and preventing Invader actions
- Utility = Everything else
"Fear" doesn't include Fear generated by destroying buildings. Powers affecting other Spirits count based on what they do for the other Spirit - so the +1 Damage buff of Flame's Fury is Offense, while the Push and Fear from Mantle of Dread is Control + Fear.
Note that bar length is
not absolute (comparable between Spirits) - it's relative to the other bars on the same Spirit, to show the areas that Spirit focuses on / doesn't.
(Discussion elsewhere) Tags: Play Style