How do I figure out the Difficulty of a game using both an Adversary <i>and</i> a Scenario?

How do I figure out the Difficulty of a game using both an Adversary and a Scenario?

A good rule of thumb is "add the Difficulties together", but that's only a starting-point.
It really depends hugely on the specifics. If the two don't interact much, it could be as low as "the higher of the two Difficulties", perhaps +1 or 2. If they synergize, it could be much higher than additive. (And sometimes player skill level or the Spirits involved can influence how the two combine.) Coming up with a generic, accurate formula is more or less impossible.
If you're scoring games, go with "add them together", but trust your gut about how hard the game felt (presumably you have some experience to go on by the time you're combining Adversaries + Scenarios) and adjust Difficulty up or down accordingly. Not a truly satisfying answer, I realize, but I suspect it's the best one practically possible.
Category: General Play
Tags: Difficulty, Scoring
Products: Core game
Created:
Last modified: Aug 16, 2017 4:00:54 AM